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Old Sep 13, 2007, 04:57 PM // 16:57   #1
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Default Why non-max gold drops in GWEN?

I can understand why we got non-max gold drops in prophercies, factions and nightfall (even in high end areas) because you can start new chars in those specific campaigns. Your likely to have low-end characters in those games who dont need maxed weapons (or thats my logic).

But GWEN is intended as purely high end content and you will only get high end players there. So why are we still getting gold drops which arent max?

Ive found gold drops which are so bellow the max level it beggers belief. You stand there for about minute thinking "WTF..."!

I appreciate that they dont want the game flooded with hundreds of maxed GWEN gold weapons, but gold drops are rare anyway. I maybe only get one or two a day during quite a few hours of play.

Is it too much to have expected atleast all gold drops (although you could include white, blue and purple into this arguement) in GWEN to be max?

Its actually worse because you get some really low requirement gold drops in GWEN. I only just now found a req5 smiting Baneful Scepter, but then you realise tis 9-16 and your jaw hits the ground (concidering max is 11-22).

I also appreciate the idea that you could give such a low end weapon to a new player and they would make good use of it. But how many of you dont just sel your non-max golds straight to the merchant? how many of you actually keep them?

This is meant to be purely high end content, so IMO all the high end drops should be max. Especially when its imperitave that we have max weapons ready to use against the (supposedly) the toughest creatures yet!
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Old Sep 13, 2007, 05:28 PM // 17:28   #2
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Im really pissed of with GWEN chests .. there supposed to be locked chests (anet got lazy and couldnt think of names for em)

yet all i get it non max purple shit!

i dont even recall getting a gold from a gwen chest.

fix please... high end area my ass
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Old Sep 13, 2007, 05:43 PM // 17:43   #3
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Each and every chest in GW:EN is the equivalent of a regular 600-gold-per-key chest. I think that's wrong, they should scale it up in some places. Master level dungeons should be the equivalent of a 750-gold-per-key, and the elite dungeon should be equivalent to 1,250-gold-per-key. One of the chests I opened in the Forgewight level of Slaver's Exile gave me a non-max purple. That's just wrong for supposedly elite content. Purple, sure, they can't all be gold, but effing non-max? Sucks.
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Old Sep 13, 2007, 05:51 PM // 17:51   #4
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Quote:
Originally Posted by onerabbit
Im really pissed of with GWEN chests .. there supposed to be locked chests (anet got lazy and couldnt think of names for em)

yet all i get it non max purple shit!

i dont even recall getting a gold from a gwen chest.

fix please... high end area my ass
I meant just creature drops myself. I havent opened any chests in GWEN yet and I dont really intend to! But its the same arguement.
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Old Sep 13, 2007, 06:54 PM // 18:54   #5
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Yeah, the drops don't make sense to any degree whatsoever. Anyone who's coming into GWEN will (and should) have maxed armor and weapons already, due to the lvl requirement. The fact that hardly anything is maxed, even the golds, is unnerving. I've gotten only one non-dungeon chest gold item, and it was a req9 (!!) sword... dmg 11-15. Well, add .01% to my Wisdom track..

Also, the fact that the chests are supposed to have a higher lockpick retention rate is BS, I've broken all 20 I've used in GWEN. Never using lockpicks again...until HM.
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Old Sep 13, 2007, 06:56 PM // 18:56   #6
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Quote:
Originally Posted by freekedoutfish
I meant just creature drops myself. I havent opened any chests in GWEN yet and I dont really intend to! But its the same arguement.

And if you don't have extremely good luck, I wouldn't recommend it. I can't help but wonder who in their right mind(s) decided to use LOCKED CHESTS in NORMAL MODE. Hard-Mode cost with Normal-Mode rewards FTL!!

Monster drops are just pathetic. Non-max whites and the occasional non-max purple. Rarely a crap gold. For me, Elona>>>>>>>>>>EotN, drop-wise.

Last edited by Stolen Souls; Sep 13, 2007 at 07:00 PM // 19:00..
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Old Sep 13, 2007, 07:10 PM // 19:10   #7
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Yep, GWEN drops suck big time. I don't even bother buying lockpicks, waste of money.
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Old Sep 13, 2007, 07:10 PM // 19:10   #8
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This confuses me as well, I'd like to see a change.
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Old Sep 13, 2007, 07:18 PM // 19:18   #9
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Hey! Great point!
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Old Sep 13, 2007, 07:29 PM // 19:29   #10
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hmmm, all my purple weapons were maxed(dropped by monster), all 3 gold shields and 1 gold divine staff were maxxed but mod's sucked, and as apposed to the locked chest in Normal mode, I LOVE IT, and, Stop, Think, Read- in Hard Mode the chest drop rate is going to increase, i mean why bother putting high end weapons in normal mode???(it defeats the purpose of hard mode) i still buy lock picks as 1 lock pick i bought(first to use in GWen) lasted 6 chest before it broke, oh but i on the other hand would like to see the monsters drop there GREEN 'Unique' weapons, i farmed the same boss all day that is suppose to drop a green axe(stonebreaker) and the best he dropped was a blue insignia --+15hp on chest
+10hp on leggings
+5hp on other

and after a day of doing that i decide to farm all the bosses in that area a few times over and not 1/4 dropped a weapon they were suppose to

centuar-greenbow(drakkar lake)
mesmer-????(drakkar lake)
dervish-scythe(drakkar lake)
warrior-axe/stone breaker(drakkar lake)
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Old Sep 13, 2007, 07:36 PM // 19:36   #11
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Quote:
Originally Posted by gloria vander belt
and as apposed to the locked chest in Normal mode, I LOVE IT, and, Stop, Think, Read- in Hard Mode the chest drop rate is going to increase, i mean why bother putting high end weapons in normal mode???(it defeats the purpose of hard mode)

Ok, but you seem to have missed an important point. Why, then, are the chests in NORMAL MODE required to be opened with a LOCKPICK, which usually belong in HARD MODE, where the better drops make up for the higher cost? That's kinda the whole problem in the first place. You yourself just said that the "better drops" are in Hard Mode. So why, then, are Lockpicks required in Normal Mode? Can you name anywhere else in the game where a Lockpick is REQUIRED to open a Normal Mode chest?

As I said, Hard Mode cost with Normal Mode rewards FTL. If we're going to be required to use a lockpick to open Normal Mode chests, the drops should be adjusted to reflect that.

Last edited by Stolen Souls; Sep 13, 2007 at 07:41 PM // 19:41..
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Old Sep 13, 2007, 10:41 PM // 22:41   #12
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Yeah, I'm getting 90% purple grapes from the GW:EN chests...

It seems like any other normal mode chest in other campaigns, except we're forced to use lockpicks.
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Old Sep 13, 2007, 11:34 PM // 23:34   #13
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At least gold drops should always be max. Just the req being 7..13.
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Old Sep 13, 2007, 11:46 PM // 23:46   #14
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Well when I finished killing Duncan The Black, the chest spawned and everyone got 2 onyx gemstones and a deldrimor armor remnant. It gave me a gold req 11 runic blade. Was really excited since I never had one. Until after it was identified: no RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing inscription slot. WTF is the point of an elite dungeon chest dropping worthless uninscribable shit?
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Old Sep 13, 2007, 11:54 PM // 23:54   #15
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I have gotten more max damage purples with inscription slots than I have golds with max damage. I think the drops are backwards.
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Old Sep 13, 2007, 11:58 PM // 23:58   #16
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For every one of you people not finding anything decent, there's another over in Ventari's selling their lucky wares. There are plenty of gold drops happening, they just can't happen for us all or what would be the point?

(Before I gave up bringing LPs to EoTN I had about 60/40 Purple/Gold with around 40% LP retention.)

Gold max and valuable items have to be rare or they wouldn't be exciting. Also, this is NM and as such abides by the same principles when regarding drops.

Wait for HM and see what happens. You're wasting your Lock-picks on chests atm, if you want the chance of EoTN shiny things I'd stick with dungeon crawls for now.

-

Non-max in a lvl 20 area isn't a massive issue. Even if you found all max, 90% of your loot from these chests would still be nothing but merch food. If you're just looking for function, then the money you spend on LPs could be put toward crafter items or any of the hundreds of golds floating about for ridiculously cheap prices in trade.
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Old Sep 14, 2007, 12:02 AM // 00:02   #17
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I love this thread because for once there isn't one of those posts going "SHUT UP STOP MOANING ABOUT GWEN" etc. etc. etc. or the typical "disgree for disagreeing sake"

I strongly agree the drops have been abysmal. Wasted a fair bit of gold on the chests that are supposedly of 1.5k lockpick value
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Old Sep 14, 2007, 12:24 AM // 00:24   #18
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My wife got two golds this morning while we were out getting Vanguard points. One was a drop, the other from a chest. Get this - neither had an inscription slot. No, not any inherents or anything, just no inscription, period. That's just wrong.

I personally feel that the chest drops should at least all be max [in GW:EN]. And at the very least, purples and golds should always have an inscription slot. Just dumb, very dumb.
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Old Sep 14, 2007, 01:18 AM // 01:18   #19
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two things ive seen that i had to ask myself why anet had such a sense of humor first was a wyvern blade dropped in glints challenge that was like req 7 so everyone was going nuts...then we saw dmg like 8-11 and second a purp serpant axe req 4 :P
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Old Sep 14, 2007, 01:24 AM // 01:24   #20
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Quote:
Originally Posted by BlackSephir
Yep, GWEN drops suck big time. I don't even bother buying lockpicks, waste of money.
Same here. And if I get one as a drop, I send it off to my War, who spends his time in NF and Proph, instead of GWEN.

The drops in GWEN really need to pick up. That's probably the only thing I'm disappointed about in GWEN, other than the lack of Polymock PvP and the lack of any new Elite skills.
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